Created blank label without face to attach to bottle for live action shot. Created 3D Character for face which included modeling, texturing, surfacing, rigging, lighting, and rendering. Composited all aspects of the shot which includes tracking live action plate and compositing 3D renders over live action plate and color correction.
Created 3D Character for face which included modeling, texturing, surfacing, rigging, lighting, and rendering. Composited all aspects of the shot which includes painting out static face on live action bottle carrier and compositing 3D renders over live action plate and color correction.
Modified live action beer tap and removed center section leaving only the top hand and bottom cone. Created 3D Character for face which included modeling, texturing, surfacing, rigging, lighting, and rendering. Composited all aspects of the shot which includes compositing 3D renders over live action plate and color correction.
Created all aspects of the shot. Created 3D model of product which included modeling, texturing, surfacing, rigging. Animated both the camera and product. Created particle simulation. Composited all aspects of the shot.
Created 3D model of text which included modeling, texturing, surfacing, rigging. Lighting and rendering of 3D shot. Composited all aspects of the shot which includes compositing 3D renders with live action plate.
Created all aspects of the shot. Created 3D model of product which included modeling, texturing, surfacing, rigging. Animated both the camera and product. Composited all aspects of the shot.
Created all aspects of the shot. Created 3D model of product which included modeling, texturing, surfacing, rigging. Animated both the camera and product. Created particle simulation. Composited all aspects of the shot.
Created all aspects of the shot. Created 3D model of product which included modeling, texturing, surfacing, rigging. Animated both the camera and product. Composited all aspects of the shot.
Composited all aspects of the shot using product photography and stock fire footage.
Created 3D model of environment and truck which included modeling, texturing, surfacing, rigging. Animated roses and camera. Lit and rendered 3D shot. Composited all aspects of the shot which includes compositing 3D renders.
I am responsible for the entire encapsulation micro capsule shot. It included modeling, Surfacing, Texturing, Simulation, Lighting, Rendering, and compositing.
Composited all aspects of the shot. Performed face clean up by tracking face and applying corrective paint strokes.
Created 3D model of environment and race cars which included modeling, texturing, surfacing, rigging. Lighting and rendering of 3D shot. Composited all aspects of the shot which includes compositing 3D renders.
Created 3D model of environment which included modeling, texturing, surfacing, rigging. Lighting and rendering of 3D shot. Composited all aspects of the shot which includes compositing 3D renders.
Created 3D model of environment and rose which included modeling, texturing, surfacing, rigging. Animated roses and camera. Lit and rendered 3D shot. Composited all aspects of the shot which includes compositing 3D renders.
Composited all aspects of the shot which includes compositing 3D renders, all fire was created in Nuke by bringing in the camera from the 3D scene and populating Nuke 3D scene with 2D fire stock cards.
Cleaned topology of gun which was originally a CAD model. Created 3D model of environment which included modeling, texturing, surfacing. All animation in shot. Lit and rendered 3D shot. Composited all aspects of the shot which includes compositing 3D renders.
Surfaced models, animated hands, lit, and rendered shot. Composited all aspects of the shot which includes compositing 3D renders.
Created all aspects of shot. Created 3D model of product which included modeling, texturing, surfacing, rigging. Animated both the camera and product. Created particle simulation. Composited all aspects of the shot.
Composited all aspects of the shot which included 3D and live action.
Performed face clean up by tracking face and applying corrective paint strokes.
Created matte painting of environment. Composited all aspects of the shot which included 3D and live action.
Created 3D models of products and environment elements which included modeling, texturing, surfacing, rigging. Animated both the camera and product. Created particle simulation. Lit and rendered 3D shot. Composited all aspects of the shot which includes 3D renders and 2D plate.
Created 3D model of environment which included modeling, texturing, surfacing. Lit and rendered 3D shot. Composited all aspects of the shot which includes compositing 3D renders.
Created 3D model of product and spinning element which included modeling, texturing, surfacing, and rigging. Animated both the camera and product. Lit and rendered 3D shot. Composited all aspects of the shot.
Performed face clean up by tracking face and applying corrective paint strokes.