Reel

Reel Breakdown

Created blank label without face to attach to bottle for live action shot. Created 3D Character for face which included modeling, texturing, surfacing, rigging, lighting, and rendering. Composited all aspects of the shot which includes tracking live action plate and compositing 3D renders over live action plate and color correction.

Created 3D Character for face which included modeling, texturing, surfacing, rigging, lighting, and rendering. Composited all aspects of the shot which includes painting out static face on live action bottle carrier and compositing 3D renders over live action plate and color correction.

Modified live action beer tap and removed center section leaving only the top hand and bottom cone. Created 3D Character for face which included modeling, texturing, surfacing, rigging, lighting, and rendering. Composited all aspects of the shot which includes compositing 3D renders over live action plate and color correction.

Created all aspects of the shot. Created 3D model of product which included modeling, texturing, surfacing, rigging. Animated both the camera and product. Created particle simulation. Composited all aspects of the shot.

Created 3D model of text which included modeling, texturing, surfacing, rigging. Lighting and rendering of 3D shot. Composited all aspects of the shot which includes compositing 3D renders with live action plate.

Created all aspects of the shot. Created 3D model of product which included modeling, texturing, surfacing, rigging. Animated both the camera and product. Composited all aspects of the shot.

Created all aspects of the shot. Created 3D model of product which included modeling, texturing, surfacing, rigging. Animated both the camera and product. Created particle simulation. Composited all aspects of the shot.

Created all aspects of the shot. Created 3D model of product which included modeling, texturing, surfacing, rigging. Animated both the camera and product.  Composited all aspects of the shot.

 

Composited all aspects of the shot using product photography and stock fire footage.

Created 3D model of environment and truck which included modeling, texturing, surfacing, rigging. Animated roses and camera. Lit and rendered 3D shot. Composited all aspects of the shot which includes compositing 3D renders.

I am responsible for the entire encapsulation micro capsule shot.  It included modeling, Surfacing, Texturing, Simulation, Lighting, Rendering, and compositing.

Composited all aspects of the shot. Performed face clean up by tracking face and applying corrective paint strokes.

Created 3D model of environment and race cars which included modeling, texturing, surfacing, rigging. Lighting and rendering of 3D shot. Composited all aspects of the shot which includes compositing 3D renders.

Created 3D model of environment which included modeling, texturing, surfacing, rigging. Lighting and rendering of 3D shot. Composited all aspects of the shot which includes compositing 3D renders.

Created 3D model of environment and rose which included modeling, texturing, surfacing, rigging. Animated roses and camera. Lit and rendered 3D shot. Composited all aspects of the shot which includes compositing 3D renders.

Composited all aspects of the shot which includes compositing 3D renders, all fire was created in Nuke by bringing in the camera from the 3D scene and populating Nuke 3D scene with 2D fire stock cards.

Cleaned topology of gun which was originally a CAD model. Created 3D model of environment which included modeling, texturing, surfacing. All animation in shot. Lit and rendered 3D shot. Composited all aspects of the shot which includes compositing 3D renders.

Surfaced models, animated hands, lit, and rendered shot. Composited all aspects of the shot which includes compositing 3D renders.

Created all aspects of shot. Created 3D model of product which included modeling, texturing, surfacing, rigging. Animated both the camera and product. Created particle simulation. Composited all aspects of the shot.

Composited all aspects of the shot which included 3D and live action.

Performed face clean up by tracking face and applying corrective paint strokes.

Created matte painting of environment. Composited all aspects of the shot which included 3D and live action.

Created 3D models of products and environment elements which included modeling, texturing, surfacing, rigging. Animated both the camera and product. Created particle simulation. Lit and rendered 3D shot. Composited all aspects of the shot which includes 3D renders and 2D plate.

Created 3D model of environment which included modeling, texturing, surfacing. Lit and rendered 3D shot. Composited all aspects of the shot which includes compositing 3D renders.

Created 3D model of product and spinning element which included modeling, texturing, surfacing, and rigging. Animated both the camera and product. Lit and rendered 3D shot. Composited all aspects of the shot.

Performed face clean up by tracking face and applying corrective paint strokes.

Older Reels

Work

Neora Product Line

Nerium has entered a new era and has changed their name to Neora. They decided to commission 3D versions of their new packaging so they could advertise the new name and look of their products before they were all finished being produced. Working from artwork files and test products I created the entire product line. I modeled, textured, surfaced, lit, rendered, and composited all products. The products were delivered in a layered Photoshop file where the product was separate from its shadow and reflection. This allows Neora to put the product on any background in the future. In addition, here are several product B-roll shots, many of which I am responsible for animating, lighting, and rendering.

Read More »

Neora Invisi-Bloc

All products throughout are 3D models which I modeled, textured, and surfaced. I composited and created the particles in the water bubble shot (0:38 – 0:51) and I am responsible for the entire encapsulation micro capsule shot (1:40 – 1:54) which includes the fluid simulation. Also check out behind the scenes videos on those two shots.

Read More »

ZTE: Axon

These 3D beauty renders were used by ZTE as stock images. They were made to be used in various print pieces. I am responsible for surfacing, lighting, and compositing.

Read More »

State Fair of Texas: Family Fun

The State Fair of Texas takes many photographs during the event. They want to showcase these photos in their advertising. I am responsible for the edit and also music choice and sound design. This base edit is still being used every year with photos and dates swapped out for current ones.

Read More »

Neiman Marcus: Short Skirts

Created for Neiman Marcus, this one of many short clips Janimation created for the in-store TV network. The project came to me with a cache of images and syncopated music and I edited it to what you see here.

Read More »

Traveler Beer Company: Curious Traveler

Janimation created this commercial for the Traveler Beer Company. I created a new labels for bottles shot in live action, with the curious traveler face removed It was much easier to composite the animated face back on the bottles. I also am responsible for the tracking of shots and the 3D face rig and all compositing.

Read More »

Rumble Kings Road Trailer

Epic action-RPG combat. Real-time co-op. Stunning 3D graphics. Play the KingsRoad open beta now at http://www.kingsroad.com

Janimation produced this trailer for Rumble Games. I am responisble for the compositing and fire.

Read More »

Battleborn: Official Reveal Trailer

Battleborn is a next-gen hero-shooter brought to you by the creators of the award-winning and best-selling Borderlands franchise. In Battleborn’s distant future, the only hope for the last star in a dying universe is a new breed of warriors, who must put aside their differences.

Production of this trailer was split between two studios. I worked on the later section between (1:55 – 2:25).I am responsible for the majority of the compositing.

Read More »